The latest Tweets from Shadertoy (@Shadertoy). Build and Share your best shaders with the world and get Inspired! Created by @Beauty_pi. San Francisco ...
Shader Inputs. uniform vec3 iResolution; // viewport resolution (in pixels) uniform float iTime; // shader playback time (in seconds) uniform float iTimeDelta ...
1 Apr 2020 ... return vec2(mix(d2, d1, h) - k * h * (1.0 - h), h);. 25. } 26. . 27. // https://gaz.hateblo.jp/entry/2019/05/17/231141. 28. vec2 spfold4(vec2 p, float k).
what do you mean by "not all shader compilers hoist discard as early as possible" ? ... Pattern comes down after a few seconds (in-game seconds, so with 3 fps it ...
Fix : Webcam not available will show our default texture - Fix : Font size in comment box - Fix : Showing "can't save" message when network is down
Shader of the Week · No Screenshot Availabe. Shader Error. Preview. "Atari Pong" by Belocio 447 17. Build and Share your best shaders with the world and get ...
If you have not read them please start there first. ... We'll start with a simple solid color shader with no math using the code from the very first article. ... vec4, iMouse, image / buffer, xy = current pixel coords (if LMB is down). zw = click pixel.
No WebGL available :( ... uniform float iTime; // shader playback time (in seconds) ... uniform vec4 iMouse; // mouse pixel coords. xy: current (if MLB down), zw: ...
12 Mar 2013 ... Scroll the window down a bit, but keep the canvas in view. 3. Try to move the balls around. Expected: ball follows cursor What happens instead: ...
If there's no interaction between the objects and the world, I can imagine ... approach to pass down positions of the objects to the fragment shader and just make ...